![]() You should see this if it successfully found ePSXe. To start, first open your ePSXe and then the Difficulty Modifier, the download is located here. *Threaded mode also is fine and allows you to speed up the emulator at the cost of sound glitches. *If you are using Reshade, make sure the DirectX version is the same one you put in the GSDx settings. *Make sure to create a new folder called “inis” where ePSXe.exe is located so GSDx can save your settings. *Threading Mode is only available in ePSXe 2.0.5. *If you have PsxFX or some other shader, make sure to locate it. Pete’s Open GL2 GPU core 2.0.0/ Pete’s Open GL2 Driver 2.9 Otherwise you can use the built-in shaders. You may have to lower the internal resolutions if you lag. The default ePSXe sound core sounds good and does not have this problem. Sound Audio Driver 1.10b, but it crashes during disk switching. The GPU plugin will cause slowdowns on certain effects, but allows the game to look better without using too much power. In Legend of Dragoon’s case, the soft plugin should render the game’s graphics without glitches. One of them renders using your CPU known as the soft plugin ( ePSXe GPU core 2.0.0), and the other renders using your GPU ( Pete’s OpenGL2 GPU core 2.0.0). In ePSXe 1.9.25 and below just click the Config tab at the top.ĮPSXe comes with two graphic plugins. DLL files for the plugins in the plugins folder!įor ePSXe 2.0.0+ to change your plugins go to Config > Plugins the ones below are shortcuts for configuring. It also contains a working version for AMD GPUs I edited and a screenshot of how the game looks with each setting) ![]() PsxFX Custom (Optional) (My custom settings for PsxFX. PsxFX (Optional) (A custom shader I use with the GPU core plugins) Sound Audio Driver 1.10b (Optional) (A sound plugin, if you want a more “crisp” sound) Pete’s OpenGL2 Driver 2.9 (Optional) (An OpenGL 2 graphics plugin that works on ePSXe 1.9.25 and under, it is not needed in ePSXe 2.0.0 or higher as it already has it) Reshade (Optional) (A shader for DX8+ games, works with GSDx) Uses CPU rendering, supports multi-threading, located in the plugins folder named GSdx32-XXXX.dll,where XXXX is your CPU type, most likely AVX) GSDx (Optional) (A DirectX 9/11 plugin that works on ePSXe and PCSX2. RetroArch Tutorial (Better version than what I put down below)ĭifficulty Modifier (Required, if you still haven’t got it for some reason) RetroArch (Required if not using ePSXe, highly recommended over ePSXe 2.0+) You need to the BIOS in the “bios” folder.ĮPSXe (Required, Recommend v1.9.0 / v1.9.25) You need to put it in the “system” folder.ĮPSXe 1.9.0 and below does not need a specific BIOS to run. ![]() RetroArch needs a BIOS file, specifically from the 5500 series (SCPH5500-2.bin) so you can find that one on your own. Every version above has an emulated HLE BIOS that comes with ePSXe that works just fine. You will need a BIOS file for ePSXe 1.9.0 and below. The only other version I would recommend is ePSXe 1.9.25 or just use RetroArch which you can find below. ![]() You can use ePSXe 2.0+ however, it has been reported to have been buggy. It is recommended you use ePSXe 1.9.0 (this is the version I developed it for). You can use any ePSXe version that is supported. (RetroArch) Memory Card / Importing Memory Card from Another Emulator.(RetroArch) Loading Legend of Dragoon and Difficulty Modifier.Most still apply for the current version.Ĭlick on one of the topics to find out more! This tutorial is for v2.1 Difficulty Modifier.
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